

Bug Fixing Gameplay - Race against the clock to fix reanimated software bugs and earn food money

Curse Mechanic - When time runs out, the curse triggers and starvation claims you
JortSoft 72hr GameJam 2023
Watch the winner announcement starting at 7:00
The JortSoft 72-hour GameJam brought together indie developers to create games from scratch. CursedSoft took 1st place for its innovative horror/strategy mechanics built entirely within the three-day deadline.
Develop a horror/strategy game within 72 hours for the JortSoft GameJam 2023. The game needed to combine time-pressure mechanics with strategic bug-fixing gameplay, wrapped in a compelling horror narrative about a cursed house where starvation is the ultimate threat.
Designing compelling horror/strategy mechanics that work together within a tight 72-hour development window
Creating atmospheric tension through time pressure while keeping gameplay fair and engaging
Built in Unity with a modular gameplay loop combining resource management (money for food), time pressure mechanics, and procedural bug generation. Features a curse meter that escalates tension as time runs low.
Core/ ├── CurseManager.cs └── HungerSystem.cs Gameplay/ ├── BugFixingSystem.cs └── EconomyManager.cs
Dynamic curse escalation system with visual and audio horror feedback
Procedural bug generation with varying difficulty and reward tiers

A horror/strategy indie game where you must fix reanimated software bugs under a ticking clock to earn money for food. Fail, and the curse of the house triggers your demise. Winner of the JortSoft 72-hour GameJam 2023.
Unique horror/strategy hybrid gameplay with time-pressure mechanics
Atmospheric cursed house setting with escalating dread
Bug-fixing mini-games with increasing complexity and urgency
Dynamic economy system balancing food costs and bug repair rewards
Curse trigger events with dramatic visual and audio feedback
CursedSoft won 1st place at the JortSoft 72-hour GameJam 2023, impressing judges with its innovative blend of horror atmosphere and strategic gameplay. The game was developed from concept to playable demo in just three days, demonstrating rapid prototyping skills and creative game design under extreme time constraints. The full version is currently in development with plans for release in Summer 2023, expanding on the original jam concept with more levels, deeper mechanics, and enhanced horror elements.